TY - CHAP A1 - Rosmann, Sabrina A1 - Feilhauer, Thomas A1 - Finck, Steffen A1 - Sobotka, Martin ED - Haber, Peter ED - Lampoltshammer, Thomas J. ED - Mayr, Manfred ED - Plankensteiner, Kathrin T1 - An easy-to-use execution environment for the parallelisation of computationally intensive data science applications T2 - Data science – analytics and applications. Proceedings of the 3rd International Data Science Conference – iDSC2020 N2 - With Cloud Computing and multi-core CPUs parallel computing resources are becoming more and more affordable and commonly available. Parallel programming should as well be easily accessible for everyone. Unfortunately, existing frameworks and systems are powerful but often very complex to use for anyone who lacks the knowledge about underlying concepts. This paper introduces a software framework and execution environment whose objective is to provide a system which should be easily usable for everyone who could benefit from parallel computing. Some real-world examples are presented with an explanation of all the steps that are necessary for computing in a parallel and distributed manner. KW - Parallel computing KW - Distributed computing KW - Software framework KW - Execution environment KW - Stress testing Y1 - 2021 SN - 978-3-658-32181-9 SN - 978-3-658-32182-6 U6 - http://dx.doi.org/10.1007/978-3-658-32182-6_4 N1 - Verlagshinweis zum Abstract: Die NutzerInnen dürfen die Inhalte nur zum Zwecke der wissenschaftlichen Forschung ansehen, drucken, kopieren, herunterladen sowie für Text- und Datamining verwerten. Die Inhalte dürfen weder ganz noch teilweise wörtlich (wieder)veröffentlicht oder für kommerzielle Zwecke verwendet werden. Die NutzerInnen müssen sicherstellen, dass die Urheberpersönlichkeitsrechte des/der AutorIn sowie gegebenenfalls bestehende Rechte Dritter an den Inhalten oder Teilen der Inhalte nicht verletzt werden. SP - 16 EP - 23 PB - Springer Vieweg CY - Wiesbaden ER - TY - CHAP A1 - Dontschewa, Miglena A1 - Rosmann, Sabrina A1 - Marinov, Marin T1 - Using motion capturing sensor systems for natural user interface T2 - 2016 XXV International Scientific Conference Electronics (ET). 12-14 Sept. 2016 KW - 3D graphics KW - Blender KW - Computers KW - graphical user interfaces KW - Graphics KW - Human computer interaction KW - Kinect for Windows KW - MCSS KW - Microsoft Kinect KW - Motion Capturing KW - motion capturing sensor systems KW - motion compensation KW - natural sensor KW - natural user interface KW - Protocols KW - software packages KW - Three-dimensional displays KW - User interface KW - virtual reality KW - VR environments KW - Windows Y1 - 2016 SP - 116 EP - 119 PB - IEEE CY - Piscataway, NJ ER -