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Die vorliegende Masterarbeit untersucht die Rolle des Controllings für innovative Startups in Österreich, insbesondere in der Anfangsphase. Experteninterviews wurden durchgeführt, um Einsichten in die Herausforderungen, Chancen und Best Practices des Startup-Controllings zu gewinnen. Die gewonnenen Erkenntnisse wurden analysiert und in Kategorien zusammengefasst, um einen umfassenden Überblick über die wichtigsten Ergebnisse zu liefern. Die Arbeit betont die Bedeutung einer effektiven Controlling-Funktion für Startups, um fundierte Entscheidungen zu treffen, die finanzielle Leistungsfähigkeit zu verbessern und das langfristige Wachstum zu unterstützen.
Lack of transparency and traceability of products and their raw materials means that most products can only be thrown away or not properly recycled due to a lack of relevant data. This conflicts with the circular economy principles, which are demanded by several initiatives, including the European Union. The aim of this master thesis is to analyze this conflict and to propose a technical solution based on Distributed Ledger Technology that enables transparency and traceability of products and their materials. Therefore, the thesis addresses two central research questions: 1. How can traceability and transparency be enabled by integrating a DLT solution? 2. How would a prototype with the integration of smart contracts and DLT look like? To answer these questions, a blockchain solution is implemented using Hyperledger Fabric. The solution uses the immutability and decentralized nature of DLT to record and track the movement of products and their materials throughout their life cycle in the Circular Economy. Furthermore, with private data collections, confidentiality, and privacy are granted while ensuring transparency. The thesis contributes to the Circular Economy field by exploring the principles, models, and challenges of the Circular Economy and the circularity goals of a Digital Product Passport to develop a suitable technical solution. The chosen blockchain framework, Hyperledger Fabric, is presented, and its key components and features are highlighted. The thesis also delves into the design decisions and considerations behind the Digital Product Passport platform, explaining the architecture and transaction flow together with the prototype implementation and demonstration to showcase the functionality of the solution. Results and analysis provide insights into the challenges of the Circular Economy, sustainable resource management, and the Digital Product Passport, resulting in recommendations for future improvements and enhancements. Overall, this thesis offers a practical solution utilizing DLT to enable transparency and traceability in the Circular Economy, contributing to the realization of sustainable and efficient resource management practices to ultimately contribute to the set Circular Economy initiatives.
Programmable Logic Controller (PLC) modules are used in industrial settings to control and monitor various manufacturing processes. Detecting these modules can be helpful during installation and maintenance. However, the limited availability of real annotated images to train an object detector poses a challenge. This thesis aims to research object detection of these modules on real images by using synthetic data during training. The synthetic images are generated from CAD models and improved with Generative Adversarial Networks (GANs). The CAD models are rendered in different scenes, and perfectly annotated images are automatically saved. A technique called domain randomization is applied during rendering. It renders the modules in different poses with constantly changing backgrounds. As the CAD models do not visually resemble the real modules, it is necessary to improve the synthetic images. This project researches StarGAN and CycleGAN for the task of image-to-image translation. A GAN is trained with real and synthetic images and can then translate between these domains. YOLOv8 and Faster R-CNN are tested for object detection. The best mean Average Precision (mAP) is achieved when training with a synthetic dataset where 50% of the images were improved with StarGAN. When trained with YOLOv8 and evaluated on a real dataset, it achieves a mAP of 84.4%. Overall, the accuracy depends on the quality of the CAD models. Using a GAN improves the detection rate for all modules, but especially for unrealistic CAD models.
Um Data Analytics gezielt und effektiv einzusetzen, gilt es als wichtig, die organisationale Reife eines Unternehmens in Bezug auf die Umsetzung von Data Analytics zu messen und zu verstehen. Da viele Unternehmen allerdings noch nicht bereit für die Implementierung von Supply Chain Analytics sind, benötigen sie ein Tool mit dem die eigene organisationale Reife gemessen und verbessert werden kann. Dafür wird in dieser Arbeit ein Readiness-Assess- ment-Framework entwickelt, das die organisationale Reife eines Unternehmens bestimmt und mittels ergänzendem Leitfaden Möglichkeiten zur Optimierung der eigenen Reife aufzeigt. Die Besonderheit dieses Assessments liegt in der Aufteilung in einzelne organisationale und tech- nologische Kategorien sowie deren Erfolgsfaktoren. Der Aufbau dieser Arbeit folgt dem De- sign-Science-Ansatz von Peffers et al. (2006). Mittels eines Literature Reviews und Expert:in- neninterviews wurden die Kategorien und Erfolgsfaktoren für das Assessment identifiziert und verifiziert. Nach der Entwicklung des Assessments wurde in einem Workshop die Praxistaug- lichkeit des Frameworks überprüft. Abschließend werden Ansatzpunkte für künftige Weiter- entwicklungen des Frameworks dargestellt.
The advent of autonomous and self-driving cranes represents a significant advancement in industrial automation. One critical prerequisites for achieving this long-term goal is the accurate and reliable detection of tools guided by ropes in real-world environments. Since the tool is suspended by ropes, the tool pose cannot be controlled directly. This master’s thesis addresses the challenges of pose estimation for rope-guided tools using point cloud measurements. The proposed algorithm utilizes constraints imposed by the crane kinematics and information extracted during the segmentation process to efficiently infer the pose of the hook, therefore enabling the use of the pose for decision making in real-time critical applications. RANSAC (Random Sample and Consensus) is deployed in the segmentation process to extract geometric primitives from the point cloud which represent the ropes and distinctive parts of the tool. Since the point cloud is often to sparse for feature matching a bounding box is used to estimate the initial position of the tool. Two different methods are presented to improve the initial pose. A computationally expensive method with a high level of confidence, integrating the ICP (Iterative Closest Point) algorithm is used as a benchmark. A linear Kalman filter is used in the second method which is real-time capable. The benchmark is then used to evaluate the real-time capable approach. The core contributions of this research lie in the innovative utilization of bounding boxes for pose estimation. The findings and methodologies presented herein constitute an advancement towards the realization of autonomous and self-driving cranes.
In the era of digital transformation an evolution takes place. Following this, new perspectives concerning leadership are required, especially in virtual teams. Shared Leadership is a promising leadership form to meet the challenges in a virtual team setting. Particularly, studies show that shared leadership increases performance, team creativity and innovative behavior. Moreover, the responsibility is distributed among several, not one individual. Nevertheless, it is unclear, which skills are needed in shared leadership teams and how they could be trained. Therefore, we develop a conceptual framework to pave the way for an empirical inquiry of the skills for and the role of shared leadership. Moreover, we encourage the discussion, whether the current leadership development is still viable and offer practical implications to develop shared leadership.
Offline speech to text engine for delimited context in combination with an offline speech assistant
(2022)
The inatura museum in Dornbirn had planned an interactive speech assistant-like exhibit. The concept was that visitors could ask the exhibit several questions that they would like to ask a flower. Solution requirements regarding the functionalities were formulated, such as the capacity to run offline because of privacy reasons. Due to the similarity of the exhibit, open-source offline Speech To Text (STT) engines and speech assistants were examined. Proprietary cloud-based STT engines associated with the corresponding speech assistants were also researched. The aim behind this was to evaluate the hypothesis of whether an open-source offline STT engine can compete with a proprietary cloud-based STT engine. Additionally, a suitable STT engine or speech assistant would need to be evaluated. Furthermore, analysis regarding the adaption possibilities of the STT models took place. After the technical analysis, the decision in favour of the STT engines called "Vosk" was made. This analysis was followed by attempts to adapt the model of Vosk. Vosk was compared to proprietary cloud-based Google Cloud Speech to Text to evaluate the hypothesis. The comparison resulted in not much of a significant difference between Vosk and Google Cloud Speech to Text. Due to this result, a recommendation to use Vosk for the exhibit was given. Due to the lack of intent parsing functionality, two algorithms called "text matching algorithm" and "text and keyword matching algorithm" were implemented and tested. This test proved that the text and keyword matching algorithm performed better, with an average success rate of 83.93 %. Consequently, this algorithm was recommended for the intent parsing of the exhibit. In the end, potential adaption possibilities for the algorithms were given, such as using a different string matching library. Some improvements regarding the exhibit were also presented.
Der Begriff der Nachhaltigkeit und der damit einhergehende Druck der Gesellschaft auf Unternehmen nimmt stetig zu. Unternehmen haben in den letzten Jahren damit begonnen, nachhaltige Ansätze im Rahmen ihrer wirtschaftlichen Tätigkeit zu integrieren und nach außen hin zu vertreten.
Das Ziel dieser Arbeit ist die Entwicklung eines sogenannten ESG-Leitfadens, welcher als zusätzliches Analysewerkzeug im Rahmen einer Unternehmensprüfung von Private-Equity-Gesellschaften eingesetzt werden kann. Der Leitfaden gilt als Leitlinie für die Einhaltung von ESG-Kriterien sowie den Bestimmungen der EU-Offenlegungsverordnung für nachhaltige Finanzprodukte.
Im Rahmen einer umfassenden Recherche wurden in einem ersten Schritt bestehende Due-Diligence-Prüfungen auf nachhaltige Aspekte untersucht. Anschließend wurden weitere Kriterien zur Erfüllung der ESG-Aspekte auf Basis einer entwickelten Methodik extrahiert und in den vorgesehenen Leitfaden implementiert. Weiters wurde sichergestellt, dass mit der Anwendung des Leitfadens die Grundzüge der EU-Offenlegungsverordnung eingehalten werden können.
In einem abschließend durchgeführten Anwendungstest wurde die Einsatzfähigkeit des Leitfadens bestätigt. Der Erfolg des ESG-Leitfadens, im Hinblick auf einen später darauf zurückzuführenden wirtschaftlichen Erfolg, kann lediglich in Kombination mit weiteren Prüfmethoden sichergestellt werden.
The demand for managing data across multiple domains for product creation is steadily increasing. Model-Driven Systems Engineering (MDSE) is a solution for this problem. With MDSE, domain-specific data is formalized inside a model with a custom language, for example, the Unified Modelling Language (UML). These models can be created with custom editors, and specialized domains can be integrated with extensions to UML, e.g., the Systems Modeling Language (SysML). The most dominant editor in the open-source sector is Eclipse Papyrus SysML 1.6 (Papyrus), an editor to create SysML diagrams for MDSE.
In the pursuit of creating a model and diagrams, the editor does not support the user appropriately or even hinders them. Therefore, paradigms from the diagram modelling and Human Computer Interaction (HCI) domains, as well as perceptual and design theory, are applied to create an editor prototype from scratch. The changes fall into the categories of hierarchy, aid in the diagram composition, and navigation. The prototype is compared with Papyrus in a user test to determine if the changes have the effect of improving usability.
The study involved 10 participants with different knowledge levels of UML, ranging from beginners to experts. Each participant was tested on a navigation and modelling task in both the newly created editor, named Modelling Studio, and Papyrus. The study was evaluated through a questionnaire and analysis of the diagrams produced by the tasks.
The findings are that Modelling Studio’s changes to the hierarchical elements improved their rating. Furthermore, aid for diagram composition could be reinforced by changes to the alignment helper tool and adjustments to the default arrow behaviour of a diagram. Lastly, model navigation adjustments improve a link’s visibility and rating of a specialized link (best practice). The introduction of breadcrumbs had limited success in bettering navigation usability. The prototype deployed a broad spectrum of changes that found improvement already, which can, however, be further improved and tested more thoroughly.
Projects, in which software products, services, systems and solutions are developed, all rely on the right requirements to be established. Software requirements are the expression of user wants or needs that have to be addressed, business objectives that have to be met, as well as capabilities and functionality that has to be developed. Meanwhile, practice shows that very often incorrect, unclear or incomplete requirements are established, which causes major problems for such projects. It could lead to budget overruns, missed deadlines and overall failure in worst-case scenarios.
The field of requirements engineering emerged as an answer to these shortcomings, aiming to systematize and streamline the process that
establishes requirements. Requirements elicitation is a key component of this process, and one of its starting points. The current thesis attempts to outline best practices in requirements elicitation, as well as what issues, obstacles and challenges are currently faced, and then present this through the lens of national culture. In this way its effects on the practice, if any, could be highlighted and studied further. The way this was achieved was by interviewing practitioners from two nations, which are shown to be
culturally different, and then comparing and contrasting the findings.
Meanwhile, the validity of those findings was enhanced by comparisons with existing literature.
Even though the findings were not compelling enough to form generalizations or concrete conclusions about the effects of national culture on requirements elicitation, these findings revealed patterns that could be worth exploring further. When it comes to requirements elicitation itself, it was observed to benefit from a structured and systematic approach, and be
most effective with one-on-one, instead of group interactions. The main pain points of the process stem from the complexity of communication, but are not always obvious. Practitioners are also advised to carefully plan the gathering of requirements, as the source may not have them readily available, and could even be unclear about what exactly is needed. Overall, this thesis research could be considered successful in its goal to shed a modicum of light on the issue at hand from a different, underexplored angle. By following a systematic and methodical approach, this research has also been made easier to expand or replicate.