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A modified matrix adaptation evolution strategy with restarts for constrained real-world problems
(2020)
In combination with successful constraint handling techniques, a Matrix Adaptation Evolution Strategy (MA-ES) variant (the εMAg-ES) turned out to be a competitive algorithm on the constrained optimization problems proposed for the CEC 2018 competition on constrained single objective real-parameter optimization. A subsequent analysis points to additional potential in terms of robustness and solution quality. The consideration of a restart scheme and adjustments in the constraint handling techniques put this into effect and simplify the configuration. The resulting BP-εMAg-ES algorithm is applied to the constrained problems proposed for the IEEE CEC 2020 competition on Real-World Single-Objective Constrained optimization. The novel MA-ES variant realizes improvements over the original εMAg-ES in terms of feasibility and effectiveness on many of the real-world benchmarks. The BP-εMAg-ES realizes a feasibility rate of 100% on 44 out of 57 real-world problems and improves the best-known solution in 5 cases.
Adaptive indirect fieldoriented control of an induction machine in the armature control range
(2012)
With Cloud Computing and multi-core CPUs parallel computing resources are becoming more and more affordable and commonly available. Parallel programming should as well be easily accessible for everyone. Unfortunately, existing frameworks and systems are powerful but often very complex to use for anyone who lacks the knowledge about underlying concepts. This paper introduces a software framework and execution environment whose objective is to provide a system which should be easily usable for everyone who could benefit from parallel computing. Some real-world examples are presented with an explanation of all the steps that are necessary for computing in a parallel and distributed manner.
Blood and breath profiles of volatile organic compounds in patients with end-stage renal disease
(2014)
Continuous monitoring of interactive exhibits in museums as part of a persuasive design approach
(2021)
Real-time measurements of the differences in inhaled and exhaled, unlabeled and fully deuterated acetone concentration levels, at rest and during exercise, have been conducted using proton transfer reaction mass spectrometry. A novel approach to continuously differentiate between the inhaled and exhaled breath acetone concentration signals is used. This leads to unprecedented fine grained data of inhaled and exhaled concentrations. The experimental results obtained are compared with those predicted using a simple three compartment model that theoretically describes the influence of inhaled concentrations on exhaled breath concentrations for volatile organic compounds with high blood:air partition coefficients, and hence is appropriate for acetone. An agreement between the predicted and observed concentrations is obtained. Our results highlight that the influence of the upper airways cannot be neglected for volatiles with high blood:air partition coefficients, i.e. highly water soluble volatiles.
Implementation issues designing a multilevel converter control for FPGA-based hardware in Simulink
(2013)
One goal of the project described in this paper is to create learning algorithms for machines and robots that lack a precise virtual controller for correct simulations. Using a digital twin approach, the developed mixed reality application aims for an overlay of a virtual robot model with the real world counterpart using Microsoft HoloLens 2 smart glasses. The application should help users to have an inside look into the results of the learning algorithm and therefore supervise and improve those results. The main focus of this paper is the visual representation of the digital twin on the smart glasses. One of the challenges is the level of abstraction and specific use of shaders (program code defining material attributes) to help the user differentiating between virtual and real objects. Therefore different presentation methods are described and evaluated. Study results with 48 persons show that the most abstract representation (wireframe) scores lowest, whereas a half-transparent model works best.